Mystic Spinner
Myth Killer
Myth Shifter
Myth-Eater
Mythical Monster Morphosis
MythPower: Ananke's Will
MythPower: Aphrodisia
MythPower: Apollo's Gift
MythPower: Ares' Wrath
MythPower: Arrows Of Eros
MythPower: Artemis's Gift
MythPower: Athena's Thought
MythPower: Atlas Endurance
MythPower: Bacchanalia
MythPower: Caerus' Cunning
MythPower: Coeus' Logic
MythPOwer: Curse Of Ker
MythPower: Demeter's Touch
MythPower: Dike's Decision
MythPower: Effect Of Eos
MythPower: Enyo's Laugh
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Superpower: MythPower: Artemis's Gift
The ability to channel Artemis' command over the moon and wild pursuits
This ability is a lovely one to have indeed. By channeling Artemis, you gain a number of boons. First off, you can move the moon around in the sky, making it set/rise and changing its phases. You also gain superhuman strength in the moonlight. In addition, you gain the hunting/archery skills, medical skills (how to prepare remedies) and survival skills of a master (and the power to communicate with and command wild animals). And at night, you will even be able to perceive the future at will.
The good:
Numerous skills to be gained
Moonlight enhances your powers (and gifts you with prophecy)
Control the rising/setting and phases of the moon temporarily
The bad:
Cannot make the sun rise or set
Can only see the future during the nighttime
You don't always get to communicate with animals
Created by Shadowulf1 on Feb. 24, 2010 at 01:57 a.m.
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